About our live drawing show
At the exhibition we were live streaming how our team is drawing with Feather on a large LED screen. Anyone could come and take a sit and watch and ask about it. From rough 3D sketches to the final rendering, every step of using Feather will be showcased on the screen at the booth.
The Feather team shared the process of designing the (fictional) most popular construction 3D-pen-robot team of the future using Feather.
Banner at the booth [Demonstrators] Jun | Lead Designer (CDO) Kwan | Director (CEO) Yun | Guest Artist (Engineer)
Showing the hands and pen together on the screen was crucial. The audience could understand what’s happening more quickly and experience Feather indirectly, even if they haven’t seen it before.
Putting physical objects together on the scene gave a creative look to the live drawing and drew visual attention from the audience (especially kids).
Participation from the audience was highly encouraged. One could stand and watch from a distance or sit up close and chat with our team.
When we felt the ideas ran out, we stopped drawing and took a rest. Keeping the live drawing real was the key concept of the show.
3D drawings finished in the show
These are the “3D-pen-robot team of the future.” by Jun and Kwan.
Main character: No.3 - Sketcher
More 3D sketches of the No.3
Importing a rough 2D sketch of a plasma cutting bot into Feather to use it as a reference to create a 3D sketch.
More 3D sketches of the teammates
This is one of the drawings (fan-art) by our guest artist Yun. There are more you can view in 3D after!
More about the “3D-pen-robot team of the future.”
World of 3D pen robots
Reference images collected
We searched for reference images in 3 categories. Robots, characters, and sports. Of course it was important to make the robot realistic and structurally, but each robot needed to be a character and we wanted this crew look like a sports team.
* All images in the Reference section are from various online sources (not our works) and used as visual references to get inspiration only. This information was also delivered at the exhibition.
Early 2D sketches before the exhibition
Some sketches on the flight from Seoul to Los Angeles
3D drawing of the characters with Feather (Live drawing at SIGGRAPH 2023)
Based on the references and rough sketches, our team began to create 3D sketches of the 3D printing robot characters at the live drawing desk of the Feather booth at SIGGRAPH 2023.
Check above for all the 3D drawing results.
Drawing by special guest: 3D fan art by Yun
Our engineer Yun, a special guest, drew 3D fan art of beloved characters occasionally (mostly when Jun and Kwan ran out of ideas XD.) One of Yun’s main projects for Feather was developing a mode for drawing neatly, and she has held several in-house tutorials for drawing volumetric characters with Feather.
Here, we share some photos and 3D drawings Yun showed at the exhibition.
Carl Fredricksen, the main character of Pixar's animation ‘Up’
FAQ at the booth
Here are some of most frequently asked questions from the audience.
Q. What is this for? Who is it for?
Q. What data is exported in what form, and where can I use it?
Q. Can I import reference files?
Q. How does this SW set the depth information?
Q. What is the difference with Grease Pencil (Blender)?
Q. How much does it cost?
Q. Is it out now? Where can I use it? (Is it still in development?)
Q. Did you make the HW as well?
Q. How long have you been developing this?
Q. I think I saw it last year/5 years ago...?
Q. Where is the company located?